Reid Covietz — Software Engineer, 3D Artist & Game Developer

Reid Covietz is a software engineer, 3D artist, game developer, graphic designer, and PC engineer based in Tempe, Arizona. Originally from Minnetonka, Minnesota, Reid has years of experience building full-stack web applications, creating 3D art and animations, developing games, designing brand identities, and engineering custom high-performance PCs.

Reid currently works full-time as a Junior Software Developer at NetSirv and a Graphic Designer at LocalMotion. He previously worked as a 3D Artist at Witta Creative Studios, delivering rigged and animated product models for advertising campaigns.

He studies Computer Science and Engineering (CSE) and Informatics at Arizona State University's Ira A. Fulton Schools of Engineering with a game development focus. He graduated from Minnetonka High School with a certification in computer repair.

Reid is proficient in JavaScript, TypeScript, React, Next.js, Node.js, Python, Java, C#, SQL, Blender, 3ds Max, Unity, Unreal Engine, Figma, and the Adobe Creative Suite. He is available for freelance work, full-time opportunities, relocation, and collaboration. Contact him at contact@reidcovietz.com.

reidcovietz.com

REID
COVIETZ

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001 — About

Building at the
intersection of
code & craft.

Reid's setup

I'm Reid. I grew up in Minnetonka, Minnesota and now live in Tempe, AZ, where I study Informatics/HCI Engineering at ASU with a game dev focus.

During the day I'm a developer at NetSirv. The rest of the time I'm making 3D scenes, planning a solo game project, doing design work, or building PCs.

20+
Projects
5
Disciplines
5+
Years

002 — Projects

Selected Work

Dev2025

Flock

Full-stack social web application. Built using Vercel with a backend ran by Supabase and Railway.

Next.jsReactVercelSupabaseRailway
View Project→
3D Development2026

BSDF Glass Shader

Procedural scene with dynamic lighting and a custom written shader using HLSL. Inspiried from NVIDIA's GPU Gems

Cube MappingHLSLVisual Studio 2022
View Project→
Game Dev2024

Aero

Game protoype built using a fully custom built engine using Monogame and Microsoft's Visual Studio 2022

Visual Studio 2022C#Engine DevMonogame
View Project→
Dev2024

'Mo-Chi' LLM Nueral Network

Full nueral netowrk using LLMs to mimic human thought

Three.jsLLMMathemeatics
View Project→
PC Engineer2024

Rendering Workstation

High-performance build designed for creative workloads.

AMDWatercoolingDual-GPU
View Project→
Dev2025

Portfolio Site

This site — built with Next.js, Three.js, and Framer Motion.

Next.jsThree.jsFramer Motion
View Project→

003 — Toolkit

Skills

Development
JavaScriptTypeScriptVueReactInertiaNode.jsC#SQLHTMLCSSGit
3D & Motion
Blender3ds MaxMudboxMotionBuilderAfter Effects
Game Dev
UnityUnreal EngineMonoGameC#HLSLCharacter DesignLevel Design
Design
FigmaIllustratorPhotoshopTypographyBranding
Hardware Engineering
Hardware OptimizationWatercoolingOverclockingPrice-to-PerformanceFabricationLocal LLMsAutomation

004 — Contact

Let's build
something.

Available for hire, freelance, and collaboration — whether it's 3D work, web design, or software development. Drop a message or reach out directly.