00 — About Me

Reid
Covietz

Computer engineer, developer, 3D artist, and builder — originally from Minnetonka, Minnesota, now based in Tempe, AZ. I have years of computing experience across hardware, operating systems, software, and programming, and I'm confident in all of them.

Currently studying CSE & Informatics at Arizona State University's Fulton School of Engineering with a game development focus — while working full-time as a developer at NetSirv and LocalMotion. Open to freelancing, relocation, and collaboration.

Reid Covietz at ASU
Reid

Background

When I was in kindergarten, my mom surprised me with a brand new iMac for the two of us to use, and needless to say I became obsessed. I started by playing on PhotoBooth, experimenting on Scratch, and playing Lego Star Wars like it was my first job. I always wanted to get home from school so I could tinker more and more with this fascinating machine. This fueled the love that I have for computers today.

I've always loved building ever since I could remember, whether that was a new Lego set or Lincoln Logs, I always had the urge to create something new. Now whether it's a 3D environment, game prototype, software application, or a high-performance computer, I always make sure it's built with the utmost quality — and improving on these designs day by day.

Based
Tempe, AZ
School
ASU
Focus
CS + Game Dev
Reid's car at night
The setup

The Setup

What I Do

Software Development

Full-stack web and app development. Currently building at NetSirv and LocalMotion — shipping APIs, improving UIs, and designing CRM-integrated applications.

Next.jsReactNodeTypeScriptSQL

3D Art

Environments, automotive renders, character models, and product visualization. Rigged and animated assets professionally at Witta Creative Studios.

Blender3ds MaxMudboxMotionBuilder

Game Development

Original game projects built in Unity and Unreal Engine. Handling design, mechanics, shaders, and audio — currently developing Aero.

UnityUnrealC#Shader GraphHLSL

Graphic Design

Brand identity, apparel mockups, typography, and visual design work — from concept to final deliverable across print and digital.

FigmaIllustratorPhotoshopInDesign

PC Engineering

Custom high-performance PC builds tailored for gaming, rendering, and development workloads. Watercooling, overclocking, and component selection.

Custom BuildsWatercoolingOverclockingRaspberry Pi

Digital Art

Digital illustration and concept art spanning character design, environmental work, and original IP development for use in games and media.

ProcreatePhotoshopConcept ArtCharacter Design

3D Modeling for Printing

Functional and artistic 3D models designed for FDM and resin printing — enclosures, props, wearables, and display pieces.

BlenderFDMResinMeshmixer

Misc

Photo
Photo
Photo
Photo

Want to work together?

Open to freelance in 3D work, web design, and software development. Also available for hire and relocation.